Basketball 101: Signals of the Zebra Man


November 4, 2005

 

Charging:

An offensive foul that occurs when a player runs into a stationary defender who already has the position.

Traveling:

Illegal movement in which a player in possession of the ball pivots, jumps or shuffles his feet improperly.

Blocking:

Illegal physical contact that impedes the progress of an opponent.

 

20-Second Timeout:

Signals the granting of a team's request for a 20-second time-out. Teams are allowed four 20-second timeouts per game.

Jump Ball:

To put the ball in play with a jump ball between two opposing players after such occurrences as a held ball.